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Showing posts from March, 2025

SR Luxe Couture Jamil Card Analysis

  Basics Jamil is our SR Defense unit. His max HP is 13,338 and his max attack is 3,435. Jamil’s HP is WAYYYY above the SR and all cards averages. Like, by a lot. His attack because of that is way below both of those averages. Spells His spell 1 is Aqua Wave and his spell 2 is Void Shot 2.   Skills For skills, he’s got evasion. On spell 1 at level 1, he has a minor evasion to caster for 1 turn. At level 5, it’s modest, and that’s where it maxes out. He has nothing on spell 2.   Buddy Bonuses His Buddies are Ace with a modest HP boost and Silver who gives him a minor power boost.   Build Guide All right, so let’s talk about building, starting with the basics. In order to Groovy Jamil, you'll need to get him to power level 30 and vignette level 2. Groovying will cost 3 Snake Candy. As for uncapping, he'll need 0-40 SR Awakening Perfumes. Each uncap costs 10 Perfume, so the more copies you pull, you'll be using 10 less perfume. Unfortunately, there’s no copies of him in...

SSR Luxe Couture Vil Card Analysis

  Basics Vil is a SSR Attack unit. His max HP is 9,945 and his max attack is 7,039. Vil’s HP is just barely below the all cards average,and it’s vastly under the SSR average.His attack because of that is far above both of those categories. Spells His spell 1 is Flame Blast, his spell 2 is Fire Shot 2 and later Flame Blast 2 after some building, and his spell 3 is Water Shot 2.   Skills For skills, he’s got damage boost twice. On spell 1 at level 1, he has a minor damage boost to caster for 1 turn. At level 5, it’s for 3 turns, and at level 10, it maxes out at modest for 3 turns. On spell 3, he starts off with a minor damage boost to caster for 1 turn. At level 5, it’s for 3 turns, and at level 10 it’s modest for 3 turns so both of his skills scale the exact same way.   DUO Magic + Buddy Bonuses His DUO Magic Partner is Azul, who gives him a minor HP and power boost. His other Buddies are Jack with a minor power boost and Floyd with a minor HP boost.   Build Guide Now...

SR Luxe Couture Azul Card Analysis

  Basics Azul is a SR Attack unit. His max HP is 7,665 and his max attack is 5,338. So Azul’s HP is extremely below the SR and all cards’ averages. You’d expect that his attack is way above average, but it’s not. While it is above average for both categories, it’s not by a large amount. Like it’s just barely above. Spells His spell 1 is Water Shot and his spell 2 is Fire Shot 2.   Skills For skills, he’s got power boost and fire damage boost. On spell 1 at level 1, he has a minor power boost to caster for 1 turn. At level 5, it’s modest, and that’s as far as it grows. Over on spell 2, he has nothing at level 1. At level 5, he gains a tiny fire damage boost to allies for 1 turn, and at level 10 it’s minor.   Buddy Bonuses His Buddies are Kalim with a minor HP boost and Vil who gives him a modest power boost.   Build Guide All right, let’s talk about building, starting with the basics. Azul’s our event SR, so to make him permanent, you need to clear the event story an...

R Luxe Couture Ace Card Analysis

  Basics Ace is a R Balance unit. His max HP is 7,240 and his max attack is 4,162. Ace’s attack is right at the R card average, and his HP is a bit below. It’s noticeably, but I don’t think I’d call it like, drastically below. Both stats are below the all cards averages, but that’s kind of to be expected. Spells His spell 1 is Fire Shot and his spell 2 is Water Shot 2.   Skills For skills, he’s got nullify blind and damage boost. The downside is he doesn’t start off with any spells, so you have to build him to get those skills. But then again, I would suggest building him anyway since he’s a rare card with nullify blind. Like that’s pretty good. On spell 1 at level 5, he gets a nullify blind for allies for 1 turn. And that’s it. It doesn’t grow or anything. Over on spell 2, he starts off with nothing. On level 5, he gains a tiny damage boost to caster for 1 turn. And like spell 1, this skill doesn’t grow at all.   Buddy Bonuses His only Buddy is Jamil with a modest HP bo...

SSR Savanaclaw Uniform Rook Card Analysis

  Basics Rook is a SSR Balance unit. His max HP is 11,989 and his max attack is 6,016. Rook’s stats are basically at the SSR averages. Honestly I can’t really tell them apart on the graph, but I guess for detailed-ness, his HP is 78, 79 points above the average and his attack is about 50 points below. So yeah like, it’s barely a difference.   Spells His spell 1 is Zero Ray, his spell 2 is Leaf Shot 2 and eventually Forest Strike 2, and his spell 3 is Leaf Shot 2.   Exam Rankings When it comes to exams, I'd give this card a C for flora exams, X for fire, and A for water.   Skills For skills, he’s got debuff removal, power drain, and power boost. On spell 1 at level 1, he has a debuff removal for allies. At level 5, he gets a minor power drain to foes for 1 turn. He has nothing on level 10 for whatever reason. On spell 3, he starts off with a minor power boost to caster for 1 turn. At level 5, it’s modest, and at level 10 it’s major. Furniture So, this card unfortunate...