Skip to main content

R Luxe Couture Ace Card Analysis

 

A pinky-red graphic with Ace on it covered with text going over the card's basic info

Basics
Ace is a R Balance unit. His max HP is 7,240 and his max attack is 4,162. Ace’s attack is right at the R card average, and his HP is a bit below. It’s noticeably, but I don’t think I’d call it like, drastically below. Both stats are below the all cards averages, but that’s kind of to be expected.

Spells
His spell 1 is Fire Shot and his spell 2 is Water Shot 2. 

Skills
For skills, he’s got nullify blind and damage boost. The downside is he doesn’t start off with any spells, so you have to build him to get those skills. But then again, I would suggest building him anyway since he’s a rare card with nullify blind. Like that’s pretty good.
On spell 1 at level 5, he gets a nullify blind for allies for 1 turn. And that’s it. It doesn’t grow or anything. Over on spell 2, he starts off with nothing. On level 5, he gains a tiny damage boost to caster for 1 turn. And like spell 1, this skill doesn’t grow at all. 

Buddy Bonuses
His only Buddy is Jamil with a modest HP boost. 

Build Guide
So let’s talk about building Ace. First thing’s first, to make him permanent, just clear the event story. In order to Groovy him, you'll need to get him to power level 20 and vignette level 2. Groovying will cost 1 Luxe Wear. As for uncapping, he'll need 0-40 R Awakening Perfumes. Each uncap costs 10 Perfume, so the more copies you pull, you'll be using 10 less perfume. You can also purchase extra copies of him in the event shop. Either way of uncapping him is fine, it honestly just depends on how you like to play the game and how many R Awakening Perfumes you have lying around.
Now for spells. As the event rare, he needs postcards to be built. For spell 1, he'll need 237 postcards and 79,400 Thaumarks. Spell 2 needs 336 and it'll cost 79,400 Thaumarks. It will cost a total of 158,800 Thaumarks.

Comments

Popular posts from this blog

Arcane Combat Drills with Trein Guide

Overview Okay so. For some reason we’re getting another Arcane Combat Drills event. I can’t say that I like this at all, but unfortunately, it is what it is. If this isn’t your first rodeo, feel free to skip the rest of this paragraph and go straight into the map details. So this event has maps with tiles on them, and those tiles have a battle. If you’ve played through chapter 7, you’re already familiar with battle maps. If you haven’t, it’s basically just a glob of battles to get through with a final boss, Trein, at the way end. In order to get to Trein, you have to work your way across the battle map, beating every battle on every tile you pick. These battles all require a victory, so they all have infinite turns. If your team loses a battle, you have to pick a new one and go back into the battle. The enemies’ HP doesn’t reset though, so that’s nice. If you get an enemy down to 10,000 from 40,000 but lose, in the next attempt the enemy will have 10,000 HP still. On...

Arcane Combat Drills with Crewel Event Guide

Intro So we are unfortunately back at it again at Krispy Kreme. If you’ve been here before you know I don’t like these events. If you’re new, now you know. Although I do think the battle map events from this point on are a little more manageable, I can’t say that it’s like. That much of an improvement. Or that it’s overall a better experience. I’ve already explained these events in detail before, so if you already know what’s up, you can skip the next section to see the details about the maps. If this is your first battle map event, well first off I’m so sorry, but second don’t worry, I’ll explain the mechanics so you know what’s going on.  Overview So this event has maps with tiles on them, and those tiles have a battle. If you’ve played through chapter 7, you’re already familiar with battle maps. If you haven’t, it’s basically just a glob of battles to get through with a final boss, Crewel, at the way end. In order to get to Crewel, you have to work your way across the batt...

SSR Apple Pom Jamil

  Basics Jamil is a SSR Attack unit. His max HP is 8,754 and his max attack is 7,506. I'm sure no one's surprised to see that while his attack is far above average, because of that, his HP is below average. Like I said earlier, he’s one of the strongest cards in the game at this point. Spells His spell 1 is Flame Blast, his spell 2 is Leaf Shot 2 and later Forest Strike 2, and his spell 3 is Water Shot 2. Exam Rankings So, how does this card rank for exams? I'd give him a B for flora, D for fire, and C for water. Skills For skills, he’s got nullify freeze, power boost, power boost again, and damage cut. On spell 1 at level 1, he has a nullify freeze for allies for 1 turn. At level 5, he gains a minor power boost to caster for 1 turn, and at level 10, it maxes out at a modest power boost. On spell 3, he starts off with nothing. You gotta get him to level 5 for additional skills. And when you get him to level 5, he gains a minor power boost to caster for 1 turn, and at level ...