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Arcane Combat Drills with Trein Guide


Overview
Okay so. For some reason we’re getting another Arcane Combat Drills event. I can’t say that I like this at all, but unfortunately, it is what it is. If this isn’t your first rodeo, feel free to skip the rest of this paragraph and go straight into the map details.

So this event has maps with tiles on them, and those tiles have a battle. If you’ve played through chapter 7, you’re already familiar with battle maps. If you haven’t, it’s basically just a glob of battles to get through with a final boss, Trein, at the way end.
In order to get to Trein, you have to work your way across the battle map, beating every battle on every tile you pick. These battles all require a victory, so they all have infinite turns. If your team loses a battle, you have to pick a new one and go back into the battle. The enemies’ HP doesn’t reset though, so that’s nice. If you get an enemy down to 10,000 from 40,000 but lose, in the next attempt the enemy will have 10,000 HP still. One of the few mercies of this event.
In order to go from tile to tile though, in addition to winning, you need energy or Move Tickets. You can’t speedrun the maps. You have to use 1 energy or 1 Move Ticket to challenge a space in the first place. The max amount of energy you can have at one time is 10, but you have have as many Move Tickets as you earn from completing missions, from completing certain tiles, etc. It takes an hour for 1 energy to regenerate on its own, so you’re gonna be using up a lot of Move Tickets. 
Trein is the event card this time around, so if you manage to pull him, he’ll be a guest unit for you to use. If you don’t pull him though, you don’t get to use him. It’s just an extra thing for people who got him. Also if you DO want to use him in this event and you got him, make sure to build him immediately. The game uses your Trein so if he’s level 2, he’s level 2 for the event.
There’s a total of 7 maps for us to get through. Maps can have 1-3 minibosses and then 1 final boss, which for this event is Trein. The number of tiles varies greatly between maps, with the higher-level maps having more tiles than the first few ones. 

This page is going to be EXTREMELY long, so make sure to use ctrl+f to find stuff 

Map 1 - Scarabia

a map of Scarabia with tiles. The tiles are numbered from top to bottom, right to left, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Rewards
1 1 12,500 -- water flora -- -- starshards Lx3 + honey Lx20
2 -- -- -- -- -- -- -- modest power boost
3 1 13,060 -- water fire -- -- friendship tea Lx10
4 2 19,480 -- water fire flora -- --
5 2 19,210 heal void water flora -- --
6 -- -- -- -- -- -- -- healing
7 5 57,000 curse flora fire water void --
8 3 18,390 -- flora fire water -- gems x20
9 2 17,720 heal water fire flora -- move tickets x2
10 4 26,920 -- water fire void -- modest power drain to boss

Map 2 - Pomefiore

a map of Pomefiore with tiles. The tiles are numbered from top to bottom, left to right, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Buff Reward
1 1 17,300 burn fire water -- -- --
2 -- -- -- -- -- -- -- mod. damage boost
3 2 20,870 -- flora water -- -- --
4 3 -- fire flora -- -- -- moonshards Lx3 + honey Lx20
5 2 23,090 curse + blind water fire -- -- --
6 -- -- -- -- -- -- -- nullify curse 3T
7 1 18,760 -- void -- -- -- --
8 4 24,580 heal flora water void -- SSR awakening perfume x1
9 2 18,380 curse + heal fire flora water -- friendship tea Lx10
10 -- -- -- -- -- -- -- healing
11 3 20,920 blind flora water -- -- --
12 2 23,190 heal + blind fire flora water -- --
13 2 23,220 heal + curse fire water -- -- --
14 1 18,660 -- water flora -- -- --
15 -- -- -- -- -- -- -- --
16 3 20,310 burn flora water -- -- move ticket x4
17 3 20,570 curse water fire -- -- --
18 3 24,110 burn void water flora -- green notepad x30 + green textbook x10
19 5 64,000 burn + curse void water fire flora --
20 4 34,930 heal fora void -- -- mod. damage cut to boss

Map 3 - Ignihyde

a map of Ignihyde with tiles. The tiles are numbered from top to bottom, left to right, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Buff Reward
1 3 23,340 -- flora void water -- sunshards Lx3 + honey Lx20
2 2 20,940 curse + burn water fire flora -- cat candy x5
3 1 23,440 heal fire water -- -- --
4 2 23,800 heal + burn water flora -- -- --
5 1 20,950 heal + blind fire void -- -- honey Lx10 + thaumarks x10,000
6 -- -- -- -- -- -- -- mod. fire boost
7 2 23,940 blind water fire -- -- --
8 1 22,530 blind flora water -- -- --
9 2 27,180 -- water void -- -- elegant sticker x5 + unique sticker x5
10 -- -- -- -- -- -- -- minor burn 3T
11 3 27,000 freeze fire flora water -- freeze 3T to boss
12 4 33,000 curse flora fire water -- major flora daamge cut to boss
13 2 22,280 heal fire flora -- -- --
14 3 22,790 heal water void -- -- --
15 3 23,470 -- water fire flora -- fire textbook x10 fire notepad x30
16 4 38.730 blind flora water fire -- --
17 3 22,500 evasion water flora -- -- --
18 3 23,280 freeze fire flora water -- -memory medal x5 + move ticket x6
19 3 26,790 curse water flora -- -- --
20 5 86,000 evasion water flora void -- --
21 1 20,350 -- flora void -- -- --
22 -- -- -- -- -- -- -- mod. crit chance
23 3 31,330 heal fire flora void water --
24 -- -- -- -- -- -- -- heal
25 4 39,000 -- water flora fire -- gems x20

Map 4 - Diasomnia

a map of Diasomnia with tiles. The tiles are numbered from top to bottom, right to left, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Buff Reward
1 3 43,150 -- water fire flora -- green textbooks x10 + thaumarks x30,000
2 -- -- -- -- -- -- -- minor power boost
3 1 26,500 curse fire water -- -- --
4 1 26,480 burn flora water -- -- --
5 2 34,530 evasion fire flora water -- --
6 3 30,070 burn fire water -- -- mod. damage boost to boss
7 2 25,830 freeze water fire -- -- --
8 2 25,090 curse flora void -- -- --
9 -- -- -- -- -- -- -- major flora boost
10 3 30,210 -- void flora fire -- --
11 -- -- -- -- -- -- -- minor evasion
12 1 27,070 burn water flora -- -- --
13 3 36,670 blind fire void water -- --
14 2 34,940 mettle water flora -- -- --
15 2 25,960 freeze water void -- -- honey Lx10 + thaumarks x10,000
16 4 51,480 heal + evasion water void fire flora mod. vulnerability to boss
17 3 35,660 heal + curse fire water flora -- memory medals x5 + move ticket x8
18 3 36,480 burn flora water -- -- --
19 4 35,320 debuff removal fire water flora water blue textbooks x10 + blue notepads x30
20 3 43,000 freeze + burn water flora fire -- basic sticker x5 + unique sticker x5
21 2 25,280 -- flora water -- -- --
22 2 34,780 -- fire void water -- honey Lx10 + retry ticket x1
23 5 120,000 ? + curse fire water void flora --
24 4 35,150 evasion + mettle flora void water -- SSR awakening perfume x1
25 2 34,600 blind water fire flora -- --
26 3 42,830 -- void water flora -- --
27 -- -- -- -- -- -- -- heal
28 4 35,300 freeze fire water void flora --
29 4 34,740 curse + burn water fire void -- white textbooks x10 + white notepads x30
30 5 108,000 freeze + heal water flora void -- --

Map 5 - Heartslabyul

a map of Heartslabyul with tiles. The tiles are numbered from top to bottom, right to left, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Buff Reward
1 3 43,030 mettle water fire flora -- stylish sticker x5 + cute sticker x5)
2 4 49,720 mettle + vuln void water fire flora --
3 2 36,790 evasion + debuff removal water flora -- -- honey Lx10 + retry ticket x1
4 3 51,220 burn fire void flora -- --
5 1 39,310 -- fire water -- -- --
6 3 51,080 burn water flora -- -- --
7 1 33,560 mettle fire void -- -- --
8 -- -- -- -- -- -- -- heal
9 4 50,010 vuln + evasion flora water fire -- --
10 3 42,380 curse + burn water void flora -- --
11 1 38,870 blind fire water -- -- --
12 4 40,360 freeze + vuln flora void -- -- --
13 -- -- -- -- -- -- -- major damage boost
14 5 159,999 blind water void fire -- --
15 5 135,000 ? + heal + blind + curse water flora void -- --
16 1 38,530 -- fire flora -- -- honey Lx10 + thaumarks x10,000
17 3 50,870 blind + vuln water flora void -- white textbook x20 + thaumarks x30,000
18 -- -- -- -- -- -- -- tiny burn 3T
19 1 38,870 evasion water fire -- -- --
20 2 36,410 evasion fire water -- -- --
21 -- -- -- -- -- -- -- heal
22 4 50,240 blind flora fire void -- --
23 2 30,860 -- void water -- -- --
24 3 51,240 -- water flora -- -- --
25 2 30,330 debuff removal flora water -- -- momeory medal x5 + move ticket x10
26 2 42,940 evasion water flora -- -- healing
27 2 30,640 curse water fire -- -- --
28 -- -- -- -- -- -- -- nullify blind
29 2 37.120 -- fire flora -- -- --
30 4 49,610 ? + curse fire water void -- gems x20
31 2 42,860 evasion flora water -- -- --
32 2 42,920 evasion fire flora void -- --
33 3 35,520 -- water flora -- -- mod. vuln to boss
34 4 40,050 curse + burn void fire water -- curse 3T to boss
35 3 35,050 mettle fire water void -- red textbooks x20 + green textbooks x15

Map 6 - Savanaclaw

a map of Savanaclaw with tiles. The tiles are numbered from top to bottom, left to right, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Buff Reward
1 1 40,070 -- fire water -- -- --
2 1 33,120 -- flora void -- -- --
3 -- -- -- -- -- -- -- nullify freeze 3T
4 1 33,120 -- water flora -- -- --
5 2 43,460 curse water void fire -- thaumarks x15,000
6 2 50,920 evasion water flora -- -- --
7 3 59,320 mettle + vuln water fire void -- minor blind 3T to boss
8 1 38,880 -- flora void -- -- --
9 2 42,760 freeze + vuln water void fire -- honey Lx10 + retry ticket x1
10 2 35,340 heal flora water -- -- --
11 3 59,020 blind + burn water flora void -- --
12 2 43,490 burn fire water void -- memory medal x10 + move ticket x20
13 -- -- -- -- -- -- -- mullify curse 3T
14 3 40,270 burn void water -- -- --
15 3 49,960 burn + vuln void water flora -- stylish sticker x5 + elegant sticker x5
16 4 66,500 freeze + burn fire void -- -- --
17 2 51,350 curse + vuln flora fire -- -- --
18 1 46,520 curse flora fire -- -- --
19 -- -- -- -- -- -- -- heal
20 -- -- -- -- -- -- -- major power boost
21 2 51,430 curse + vuln flora void -- -- --
22 5 178,800 -- water flora -- -- --
23 5 80,000 blind flora water fire void --
24 5 69,000 freeze + burn water fire flora void --
25 3 55,100 curse + burn fire flora -- -- honey Lx15 + thaumarks x15,000
26 5 87,150 burn + mettle void water flora -- --
27 -- -- -- -- -- -- -- mod. damage boost
28 4 55,950 vuln fire void water -- blue grimoire x10 + white grimoire x10
29 5 78,340 heal + curse flora void fire water --
30 2 43,610 curse water void -- -- --
31 3 59,110 -- fire flora -- -- --
32 4 67,310 heal + evas fire void water -- --
33 4 67,230 curse + freeze fire water flora -- --
34 3 49,850 mettle fire flora water -- --
35 -- -- -- -- -- -- -- heal
36 2 35,560 blind water fire -- -- --
37 3 40,340 curse + burn water flora -- -- red grimoire x10 + thaumarks x40,000
38 -- -- -- -- -- -- -- heal
39 4 66,900 heal + vuln water flora -- -- mod. damage cut to boss
40 4 56,500 burn + vuln water flora void -- SSR awakening perfume x1

Map 7 - Octavinelle

a map of Octavinelle with tiles. The tiles are numbered from top to bottom, left to right, skipping the starting tile
Tile Diff. Enemy's HP Debuffs Element 1 Element 2 Element 3 Element 4 Buff Reward
1 3 56,260 curse + blind water flora void -- blue grimoire x10 + thaumarks x30,000
2 4 74,890 freeze fire water void -- --
3 3 45,930 heal water flora void -- honey Lx30
4 2 58,640 evasion water flora -- -- --
5 -- -- -- -- -- -- -- minor HP regen
6 2 40,070 debuff removal fire void -- -- thaumarks x50,000
7 4 50,160 blind water fire void -- --
8 3 67,300 heal fire flora -- -- --
9 1 38,340 -- water flora -- -- --
10 2 49,530 -- fire flora -- -- --
11 -- -- -- -- -- -- -- heal
12 4 ? ? flora fire water void mod. blind 3T
13 4 63,180 burn void fire -- -- --
14 3 64,840 heal flora water -- -- --
15 3 66,800 burn fire water flora -- memory medal x10 + madol x15,000
16 4 62,710 elem damage debuff flora water fire void --
17 2 40,140 -- water flora -- -- --
18 4 63,000 heal + blind void fire water -- --
19 3 45,270 heal + blind water fire -- -- --
20 5 249,999 -- flora w -- -- --
21 2 40,960 -- water void -- -- --
22 5 249,999 -- void flora -- -- --
23 4 62,370 mettle ? ? ? ? --
24 4 ? ? flora water fire void tremendous flora damage to boss
25 -- -- -- -- -- -- -- mod. power drain
26 3 45,300 -- void flora -- -- --
27 4 62,420 curse + burn flora water void -- --
28 3 45,790 burn water flora void -- --
29 -- -- -- -- -- -- -- minor crit chance
30 4 50,840 heal + mettle flora water ? -- --
31 3 67,000 evasion water fire flora -- --
32 3 67,090 curse + elem damage debuff flora void -- -- --
33 3 45,680 burn flora water -- -- --
34 2 49,750 freeze water flora -- -- honey Lx15 + thaumarks x10,000
35 1 46,460 freeze water void -- -- honey Lx10
36 4 74,510 heal fire void flora -- freeze 3T to boss
37 1 46,840 curse water fire -- -- --
38 5 84,850 heal + mettle water fire flora void --
39 3 45,920 -- water flora -- -- --
40 -- -- -- -- -- -- -- heal
41 3 66,640 burn fire void -- -- --
42 4 62,590 elem damage debuff water void fire flora red grimoire x10 + white grimoire x10
43 4 50,460 heal + mettle water void fire flora --
44 -- -- -- -- -- -- -- heal
45 2 50,050 freeze water fire flora -- --

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