Basics
Rook is a SSR Balance unit. His max HP is 11,989 and his max attack is 6,016. Rook’s stats are basically at the SSR averages. Honestly I can’t really tell them apart on the graph, but I guess for detailed-ness, his HP is 78, 79 points above the average and his attack is about 50 points below. So yeah like, it’s barely a difference.
Spells
His spell 1 is Zero Ray, his spell 2 is Leaf Shot 2 and eventually Forest Strike 2, and his spell 3 is Leaf Shot 2.
Exam Rankings
When it comes to exams, I'd give this card a C for flora exams, X for fire, and A for water.
Skills
For skills, he’s got debuff removal, power drain, and power boost. On spell 1 at level 1, he has a debuff removal for allies. At level 5, he gets a minor power drain to foes for 1 turn. He has nothing on level 10 for whatever reason.
On spell 3, he starts off with a minor power boost to caster for 1 turn. At level 5, it’s modest, and at level 10 it’s major.
Furniture
So, this card unfortunately doesn’t have a vignette. We got furniture. You unlock each recipe with each vignette level. As a note, apparently I didn’t write this down when the card dropped so this info and pictures are from the fandom’s wiki.gg. Level 1 is Rook’s outfit on a mannequin, level 2 is a themed frame, and level 3 is Rook’s Archery Range.
DUO Magic and Buddies
His DUO Magic Partner is Vil, who gives him a modest HP boost. His other Buddies are Deuce with a minor HP boost and Leona who gives him a minor power boost.
Build Guide
So let's switch gears and talk about building this card. In order to Groovy Rook, you'll need to get him to power level 40 and vignette level 3. Groovying costs 5 Huntsman candy. As for uncapping, he'll need 0-12 SSR Awakening Perfumes.
Now we got spells. Each spell needs 351 notepads, 253 textbooks, 111 grimoires, and 318,000 Thaumarks. Spell 1 needs these in gray items, spell 2 needs green, and spell 3 needs green. In total, that's gonna cost 954,000 Thaumarks.
Alternatives + Dupes
What are some alternatives to this Rook? Just as a heads up, debuff removal is basically an SSR-exclusive skill. There’s only 1 SR with it and there’s no rares. So if that’s your main draw for Rook, your options are a bit limited.
My suggestions for other units are Birthday Boy Jack, Tsumsitter Azul, Ceremonial Robes Grim, and Gala Couture Ruggie.
Final Thoughts
This Rook is pretty average on most fronts. My favorite thing about him is his debuff removal, and I think that should be your first priority in building him. Unless you have loads of other units with it. But it’s a great skill to have, it’s on a spell that’s fairly easy to build, so in all honesty I think why not go for it?
If you want this Rook because he can be mono flora, then unlocking spell 3 is important. He’ll be nice for water exams, but it does kind of suck that he won’t have debuff removal for those since it’s on his spell 1. But still, this Rook is solid and he’s gonna be nice to have for water exams.
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