Basics
Jamil is our SR Defense unit. His max HP is 13,338 and his max attack is 3,435. Jamil’s HP is WAYYYY above the SR and all cards averages. Like, by a lot. His attack because of that is way below both of those averages.
Spells
His spell 1 is Aqua Wave and his spell 2 is Void Shot 2.
Skills
For skills, he’s got evasion. On spell 1 at level 1, he has a minor evasion to caster for 1 turn. At level 5, it’s modest, and that’s where it maxes out. He has nothing on spell 2.
Buddy Bonuses
His Buddies are Ace with a modest HP boost and Silver who gives him a minor power boost.
Build Guide
All right, so let’s talk about building, starting with the basics. In order to Groovy Jamil, you'll need to get him to power level 30 and vignette level 2. Groovying will cost 3 Snake Candy. As for uncapping, he'll need 0-40 SR Awakening Perfumes. Each uncap costs 10 Perfume, so the more copies you pull, you'll be using 10 less perfume. Unfortunately, there’s no copies of him in the event shop, so doing the gacha a few times or using perfumes is your only way to uncap him.
Now we got spells. Each spell individually needs 276 notepads, 253 textbooks, 31 grimoires, and 145,100 Thaumarks. Spell 1 needs these in blue items, and spell 2 needs them in gray items. It will cost a total of 290,200 Thaumarks.
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