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Basic
Epel never came home to me, but he’s an SSR, so he’s allowed to do that. He’s an attack aqua/void/fire unit. His max HP is 9,868 and his max attack is 7,054. As I'm sure you're all guessing, his HP is below average and his attack is above. At least for SSRs specifically. The HP average for ALL cards in the game is 9,043, so he's at least above average in that regard.
Spells
His spell 1 is Aqua Wave, doing strong water damage. His spell 2 is Void Shot 2. For spell level 10 though, it upgrades to Zero Ray 2. His spell 3 is Fire Shot 2.
Exam Rankings
How does he hold up in exams? For flora exams, I'd give him a D, a B for fire, and a C for water.
Skills
He has 2 skills: power boost to caster and power drain on foes. For that first one, it's attached to Aqua Wave. At spell level 1, it's a minor boost for 1 turn, at level 5 it lasts 3 turns, and at level 10 it's moderate for 3 turns. For his spell 3, at spell level 1 it's a minor drain for 1 turn, at level 5 it's 3 turns, and at level 10 it's moderate for 3 turns. So they scale identically.
Duo Magic + Buddy Bonuses
Epel's DUO Magic partner is Idia, who also gives him a moderate HP boost. His other Buddies are Leona with a minor HP boost and Kalim with a minor power boost.
Build Guide
All right, so let’s talk about building, starting with the basics. In order to Groovy Epel, you'll need to get him to power level 40 and vignette level 3. Groovying doesn't use up any Thaumarks, but it will cost 5 Apple Candy. As for uncapping, he'll need 0-12 SSR Awakening Perfumes. Each uncap costs 3 Perfume, so the more copies you get, the less Perfumes you'll be using.
Each spell individually needs 351 notepads, 253 textbooks, 111 grimoires, and 318,000 Thaumarks. Spell 1 needs these in blue items, spell 2 needs gray, and spell 3 needs red. In total, that's gonna cost 954,000 Thaumarks.
Alternatives + Dupes
So I’m going to open this by saying the alternatives I found are all past event cards. And while yeah, we might get revivals at some point, uh... Yeah, you might not have these units just laying around. That being said, my suggestions are Halloween Costume Rook, Stargazer Deuce, Apprentice Chef Jade, and Halloween Costume Deuce.
Rook has the same skills as Epel, granted they scale differently. But if you need the same basic skills and aren't too picky with how they change, Rook's got you. He also has Idia as a Buddy, who also gives him an HP boost. Although his is a minor boost and not moderate. Their final similarity is they have Aqua Wave. Now, Rook's spell 3 is Void Shot 2, so they also both have that, however, JP-only as of the making of this video. You guys have heard that like, 40 times already. Don't take a shot every time I say that; that's not gonna be good for you. Stats-wise, Rook's HP is far higher than Epel's but his attack is lower.
Deuce shares his spells 1 and 3 with Epel. He also have a power boost to caster, but it's with his spell 3. Deuce will be a great alternative if you need someone to DUO Magic with Idia. AND Idia also gives him an HP boost (and a power one as well). But on the other hand, Deuce's other buddies, Spell 2, and his spell 1 skill are different. Like Rook, his HP is way higher than Epel's and his attack is lower.
Jade's stats are lower than Epel's, surprise surprise. Spells and skills-wise, Jade's actually the closest to a dupe we can get. He has Aqua Wave and Void Shot 2, and he even has power boost to caster attached to Aqua Wave. It doesn't change at level 10 like Epel's does, but besides missing that, it scales the exact same as Epel's. His Buddies, however, are not shared with Epel. But if you're mostly interested in spells and skills, Jade is going to be THE dupe for you. Not gonna lie, I was really surprised at how similar they were. 'Cause... I haven't been doing this for a long time, but I've already seen how hard it is to find a dupe. So the fact Jade got that close was like... Not gonna like, I thought I was totally misreading my spreadsheet.
And finally we have Halloween Costume Deuce. He's also a very solid alternative like Jade. He has Water Shot and Void Shot 2, so same element and then same spell. He has a power drain on foes with that spell 1, although it scales differently from Epel's. His Buddy is not shared with Epel. This Deuce is an option if you're needing those elements and don't care about skills.
Final Thoughts
Epel’s skills are basic enough where you don’t need to be overly cautious with where you stick him. However, void spells can always be a little tricky because they have no advantages. I don’t know, it’s a double edged sword. It’s great because it’s not a disadvantage, but on the other hand, that means you really need to build that spell up because it’s not going to have any advantages either. It makes it nice for Epel to be placed in any team that needs water because you don’t have to weigh both spells, but you might want to spring for another unit that WOULD have an advantage. If you prefer using void units in those situations and it’s something you enjoy, I would recommend Epel. I don’t think he’s the worst unit out there, but as someone who personally hesitates with void units, I have to admit I would be getting him because he’s my little boy and not for meta. But I am already playing that way so yeah, so like, that's not really saying much.
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